Hammerhead – The New King of Escort Ships in Star Citizen
The Anvil Hammerhead is a heavily armed gunship developed by Anvil Aerospace, a manufacturer well known for producing battle-tested, front-line military hardware. Designed for escort and fleet defense, the Hammerhead excels at establishing a dominant defensive perimeter with its array of manned turrets.
- Manufacturer: Anvil Aerospace
- Ship Role: Escort Gunship / Corvette-class
- Length: 115.5 meters
- Crew Complement: Minimum 4, optimal 6-8 players
- Cargo Capacity: 40 SCU
- Turrets: 6 manned turrets, each mounting 2x Size 4 weapons (total of 12 S4 weapons)
- Current Market Price:
- StarCitizenShop (LTI): Hammerhead - Standalone Ship~$539.99 –$529USD depending on insurance and stock
Its design does not rely on large missiles or heavy fixed guns—instead, it is all about sustained turret fire and coordinated multi-crew combat.
Design Philosophy & Tactical Role
The Hammerhead was created in response to a clear tactical need: defensive firepower against swarm fighters and light-class vessels threatening capital ship formations. Anvil designed it not to be a solo strike vessel, but rather a tactical centerpiece for anti-fighter escort duty.
In a standard fleet composition, it functions as a mid-range defense picket, protecting larger ships like the Polaris or Carrack against flanking light threats. Its array of turrets allows for a 360-degree field of fire, making it devastating in overlapping arcs when stationed at the heart of a convoy.
Interior Layout & Operational Workflow
Internally, the Hammerhead reflects its military origins. The ship’s structure is linear and compartmentalized for crew function, rapid response, and combat efficiency.
- Bridge: A forward-facing command deck with seating for pilot, co-pilot, and tactical officer
- Crew Areas:
- Bunk room with 8 beds
- Compact mess area and hygiene stations
- Medical bay with tier-3 treatment capability
- Bunk room with 8 beds
- Turret Access: Six turrets accessible via ladders and side corridors; each has a dedicated seat and control system
- Entrances:
- Main rear ramp for ground boarding
- Emergency side hatches allow for EVA entry/exit
- Main rear ramp for ground boarding
- Hangar/Vehicle Bay: None; the ship does not support internal docking or vehicle storage
- Power and Engineering Sections: Fully accessible for maintenance roles during combat scenarios
Weapons & Defense Systems
Turret Armament
- 6x Manned Turrets, each with 2x Size 4 hardpoints
- Turrets are placed to minimize blind spots, including dorsal, ventral, and lateral coverage
- Designed for continuous engagement, especially effective against fighters and bombers
- Can use laser repeaters or ballistic variants depending on mission profile
Shield & Hull Durability
- Twin medium-class shield generators ensure layered defense
- Heavy armor plating, comparable to other military vessels in its class
- Modular cooling and powerplants allow for defensive tuning, though tradeoffs in mobility are inevitable
Defensive Capabilities
- No specialized Electronic Warfare suite
- Turrets can intercept missiles but no standalone anti-missile system
- Lacks stealth capabilities—its sheer presence is the deterrent
Mission Capability & Ideal Use Cases
The Hammerhead thrives in multi-ship combat environments where space denial, anti-fighter protection, and area suppression are required.
Recommended Missions:
- Convoy escort for ships like Reclaimer, Starfarer, or Genesis Starliner
- PvP fleet skirmishes, especially in asteroid fields or chokepoints
- High-risk bounty hunting missions (with full crew)
- Jumptown/illegal drug lab control operations
Solo vs Crew Experience:
- Solo/Duo: Severely limited, as only the pilot is effective—turrets will be AI-controlled with subpar performance
- Full Crew: All turrets manned, full system monitoring, and repair cycles covered—massive force multiplier in any fight
Combat Roles:
- Mainstay in rear-line protection, especially in dynamic fleet movements
- Serves as a focal point in small to mid-size PvP groups
- Can occasionally act as a blockade vessel, using overlapping fire to deny access
Strengths and Limitations
-
Strengths
- Unmatched turret coverage in its weight class
- Excellent crew layout and multi-role combat adaptability
- Strong armor and shields, capable of soaking sustained damage
- High intimidation factor in PvP due to size and firepower
- Unmatched turret coverage in its weight class
- Limitations
- Highly visible target; poor stealth or evasion
- No flexibility for internal vehicles or ground operations
- Limited speed and maneuverability compared to lighter corvettes
- Monofunctional—not designed for cargo runssalvage, or exploration
- Highly visible target; poor stealth or evasion
Historical & Lore Context
In Star Citizen lore, the Hammerhead was developed as part of Anvil's military expansion strategy during periods of heightened tension with the Vanduul and criminal factions. It became a staple in UEE convoy protection, often deployed to high-threat sectors or border systems.
Its no-nonsense design language reflects Anvil's ethos—utilitarian, aggressive, and survivable.
Loadout Customization & Engineering Potential
The Hammerhead supports extensive customization for powerplants, coolers, and weapons:
- Recommended Builds:
- Anti-Fighter Loadout: Laser repeaters on all turrets, enhanced shield regen
- High-DPS Burst: Ballistic repeaters, capacitor boost powerplants
- Sustain Loadout: Energy-efficient parts for prolonged patrols
- Anti-Fighter Loadout: Laser repeaters on all turrets, enhanced shield regen
- Engineering Zones:
- Fully accessible for in-combat repairs
- Critical systems spread out to reduce chain failure under fire
- Fully accessible for in-combat repairs
Market Value & Purchase Considerations
- The Hammerhead remains one of the most sought-after multi-crew combat ships, both in-game and on the pledge store.
- In-Game Availability: Often available during IAE and Invictus events
- StarCitizenShop: With LTI (Permanent Insurance)
Player Recommendation:
- Ideal for organized orgs or friends who regularly crew together
- Suitable for PvP corps or groups running high-tier risk missions
Best place to buy ships Star Citizen: Is the Hammerhead Worth It?
For any crew-focused player or combat-oriented org, the Anvil Hammerhead is arguably the best fleet escort ship currently available. It offers:
- Tactical supremacy in anti-fighter roles
- Military-grade protection for fleets and objectives